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Chevalier de Selarya, ordre de l'eau

Description
Introduction
Fondé il y a plusieurs centaines d'années par le premier roi de Selarya Jaer of the lake, cette ordre de chevalerie a comme but de protéger la nation Célestienne.

L'ordre de chevalerie est divisé en quatres groupes.

Ces chevaliers, sont des prêtres qui s'occupe de l'aspect divin de la chevalerie. Ils sont suivants des dieux Erika, Jaer ou des quatres dieux elementaux, mais leur dévotion va à toutes ces divinités. Ils gagnent d'ailleur des affinités à toutes ces divinités.

Héraldrie : Un crystal a huit coté (d8), enroulé d'une bannière rouge avec une rose en crystal dessus.
D� de vie
(d10)
Alignement
Pour devenir un Chevalier de Selarya, ordre de l'eau il faut avoir un alignement loyal bon.
Pr�requis
To qualify to become a knight of selarya order of water, a character must fulfill all the following criteria.
Base Attack Bonus: +4
Skills: Knowledge (religion) 4 ranks, Diplomacy 4 ranks, Ride 2 ranks, Sense motive 2 ranks.
Feats: Combat Casting, One metamagic feat.
Spells: Able to cast 3rd level divine spells.
Skills
The knight of selarya order of rock class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (history)(int), Knowledge (religion)(int), Knowledge (the planes)(int), Profession (wis), Ride (Dex) and Spellcraft(Int). See chapter 4 of the Player's Handbook for skill descriptions.

Nombre de skills par niveau: 2 + Modificateur d'Intelligence

Chevalier de Selarya, ordre de l'eau
NiveauBase AttackFortitudeR�flexeVolont�Habilit�s de classe
1+0+0+0+2Bonus Domain
2+1+0+0+3Elemental resistance 10
3+2+1+1+3Maximize Spell
4+3+1+1+4Elemental resistance 10
5+3+1+1+4Bonus Domain
6+4+2+2+5Elemental resistance 10
7+5+2+2+5Empower Spell
8+6+2+2+6Elemental resistance 10
9+6+3+3+6Bonus Domain
10+7+3+3+7Greater elemental resistance

Habilet�s de classe
Weapon and armor proficiency
The Knight of Selarya, order of water gain no proficiency with any weapon or armor.
Bonus Domain
The knight gain a afinity with the patron deities of the order. He must choose a domain from the following list : water (Celesya), fire (Efrety), air (Vangelysa), earth (Miranas), strength (Eryka) and protection (Jaer).
Elemental resistance 10
The knight gain a resistance of 10 from one of the four basic elements (cold, fire, acid, electricity). As he gain level, the knight gain resistance with other element and at 8th level he have a resistance of 10 to all elements.
Maximize Spell
The knight gain the maximize spell feat.
Empower Spell
The knight gain the empower spell feat
Greater elemental resistance
The knight improve his resistance to the four elements from 10 to 20.
Spells per day
When a new knight of selarya order of water level is gained, the character gains new spells per day as if he had also gained a level in any one divine spellcasting class he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained.
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