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Rysth

Dieu intermediare des arts (CN) dans le panth�on Sélarien.
Description
Titre:L'artiste du chaos
Alignement:Chaotique / Neutre
Portfolios:Dance, Musique, Excentrique, Spectacle, Déguisement et Art.
Domaines:Air, Chaos, Domination, Madness, Charm.
Symbole:Une longue flutte en forme de lance courte, une harpe, un encrier, tous ça sur un fond multicolore.
Rang divin:Intermédiaire
Arme divine:Lance (Shortspear)
Domaines
Air
Turn or destroy earth creatures as a good cleric turns undead. Rebuke, command, or bolster air creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
Niveau 1:Obscuring Mist: Fog surrounds you.
Niveau 2:Wind Wall: Deflects arrows, smaller creatures, and gases.
Niveau 3:Gaseous Form: Subject becomes insubstantial and can fly slowly.
Niveau 4:Air Walk: Subject treads on air as if solid (climb at 45-degree angle).
Niveau 5:Control Winds: Change wind direction and speed.
Niveau 6:Chain Lightning: 1d6/level damage; 1 secondary bolt/level each deals half damage.
Niveau 7:Control Weather: Changes weather in local area.
Niveau 8:Whirlwind: Cyclone deals damage and can pick up creatures.
Niveau 9:Elemental Swarm: Summons multiple elementals. Cast as an air spell only.
Source:Player's Handook

Chaos
You cast chaos spells at +1 caster level.
Niveau 1:Protection from Law: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Niveau 2:Shatter: Sonic vibration damages objects or crystalline creatures.
Niveau 3:Magic Circle against Law: As protection spells, but 10-ft. radius and 10 min./level.
Niveau 4:Chaos Hammer: Damages and staggers lawful creatures.
Niveau 5:Dispel Law: +4 bonus against attacks by lawful creatures.
Niveau 6:Animate Objects: Objects attack your foes.
Niveau 7:Word of Chaos: Kills, confuses, stuns, or deafens nonchaotic subjects.
Niveau 8:Cloak of Chaos: +4 to AC, +4 resistance, SR 25 against lawful spells.
Niveau 9:Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a chaos spell only.
Source:Player's Handook

Domination
You gain the Spell Focus (Enchantment) feat.
Niveau 1:Command: One subject obeys one-word-command for 1 round.
Niveau 2:Enthrall: Captivates all within 100 ft. +10 ft./level.
Niveau 3:Suggestion: Compels subject to follow stated course of action.
Niveau 4:Dominate Person: Controls humanoid telepathically.
Niveau 5:Greater Command: As command, but affects one subject/level.
Niveau 6:Geast/Quest: As lesser geas, but affects any creature.
Niveau 7:Suggestion, Mass: As suggestion, plus one/level subjects.
Niveau 8:True Domination: As dominate person, but save at -4
Niveau 9:Monstrous Thrall: As true domination but permanent and affect any creature.
Source:Spell Compendium / Complete Divine

Madness
Your insanity gives you insight. You substract 1 from all Wisdom- based skill checks and all Will saves. However once per day, you can see and act with the clarity of true madness. Add one-half your level in a single Wisdom-based skill check or Will save. You must choose to use this benefit before the check or save is rolled.
Niveau 1:Confusion, Lesser: One creature acts randomly for one round.
Niveau 2:Touch of Madness: Dazes one creature for 1 round/level.
Niveau 3:Rage: Subjects gain +2 to Str and Con, +1 on Will saves, -2 to AC.
Niveau 4:Confusion: Subjects behave oddly for 1 round/level.
Niveau 5:Bolts of Bedevilment: One day/round, dazes 1d3 rounds.
Niveau 6:Phantasmal Killer: Fearsome illusion kills one creature or deals 3d6 damage.
Niveau 7:Insanity: Subject suffers continuous confusion.
Niveau 8:Maddening Scream: Subject had -4 AC, no shield, Reflex save on 20 only.
Niveau 9:Weird: As phantasmal killer, but affects all within 30 ft.
Source:Spell Compendium / Complete Divine

Charm
You can boost your charisma by 4 points once per day. Activating this power is a free action. The charisma increase lasts 1 minute.
Niveau 1:Charm Person: Makes one person your friend.
Niveau 2:Calm Emotions: Calms creatures, negating emotions effects.
Niveau 3:Suggestion: Compels subject to follow stated course of action.
Niveau 4:Good Hope: Subjects gain +2 on attack rolls, damage rolls, saves, and checks.
Niveau 5:Charm Monster: Makes monster believe it is your ally.
Niveau 6:Geas/Quest: As lesser geas, plus it affects any creature.
Niveau 7:Insanity: Subject suffers continuous confusion.
Niveau 8:Demand: As sending, plus you can send suggestion.
Niveau 9:Dominate Monster: As dominate person, but any creature.
Source:Spell Compendium

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