JDRQ - Eden

Crépuscule

Déesse de la tombé du jour. dans le panth�on Solvian.
Description
Titre:La destructrice
Alignement:Loyal / Neutre
Portfolios:Crépuscule, destruction, mort, maladie, purification, justice
Domaines:Darkness, Death, Destruction, Hunger, Law, Pestilence.
Symbole:Une lune et un soleil entourer d'une ronce
Rang divin:Intermédiaire
Arme divine:Arc long
Description
Le clergé de Crépuscule est plus restraint que celui de Sol, mais il est très important. Le lieu principal du culte est à Moonas. Elle est crainte mais surtout respecter par les Solvians.
Historique
Né il y a plusieurs années Aube et Crépuscule sont resté longtemps des déesses secondaires. Elles étaient connu comme les filles de Sol et Luna, mais peu de gens les vénéraient. Elle se sont taillé une place importante dans le panthéon quand la pierre de la nuit fut volé et que les leurs sont apparus. Maintenant que leur mère a perdu le contact de la raison et qu'elle ne peut balancer leur père, elles ont la responsabilité de veiller a ce que leur deux parents ne commetent pas d'excès.
Hi�rarchie du clerg�
L'oracle est la grande prêtresse d'Aube et de Crépuscule. C'est un travail difficile, mais elle réussi à garder la balance entre les deux.
Uniforme du clerg�
Une robe mauve avec le un tabar bleu pale sur lequel est brodé le symbole de la déesse.
Les grands centres de culte
Moonas
Les f�tes religieuses et c�r�monies
Chaque mort est remis au jugement de Crépuscule. Deplus, l'équinoxe d'automne est une fête importante pour le peuple de Solvius.
Avatar et formes de manifestations
Elle se manifeste a travers un vent violent. Son avatar à l'apparence d'une fille garçonne de 18-19 ans. Elle porte dans sa main droite une feuille doré qui part au vent et dans sa main gauche une pomme.
Domaines
Darkness
Character gains the feat Blind fighting.
Niveau 1:Obscuring Mist: Fog surround you.
Niveau 2:Blindness/Deafness: Makes subject blinded of deafned.
Niveau 3:Blacklight:Create an area of total darkness.
Niveau 4:Armor of Darkness: Shroud grants deflection bonus, darkvision, and other effects.
Niveau 5:Darkbolt: Multiple bolts deal 2d8 damage and daze creatures.
Niveau 6:Prying Eyes: 1d4+1/level floating eyes scout for you.
Niveau 7:Nightmare: Sends vision dealing 1d10 damage, fatigue.
Niveau 8:Power Word Blind: Blinds creature with 200 hp or less.
Niveau 9:Power Word Kill: Kills one creature with 100 hp or less.
Source:Spell Compendium

Death
You may use a death touch once per day. Your death touch is a supernatural ability that produces a death effect. You must succeed on a melee touch attack against a living creature (using the rules for touch spells). When you touch, roll 1d6 per cleric level you possess. If the total at least equals the creature’s current hit points, it dies (no save).
Niveau 1:Cause Fear: One creature of 5 HD or less flees for 1d4 rounds.
Niveau 2:Death Knell: Kill dying creature and gain 1d8 temporary hp, +2 to Str, and +1 caster level.
Niveau 3:Animate Dead: Creates undead skeletons and zombies.
Niveau 4:Death Ward: Grants immunity to death spells and negative energy effects.
Niveau 5:Slay Living: Touch attack kills subject.
Niveau 6:Create Undead: Create ghouls, ghasts, mummies, or mohrgs.
Niveau 7:Destruction: Kills subject and destroys remains.
Niveau 8:Create Greater Undead: Create shadows, wraiths, spectres or devourers.
Niveau 9:Wail of the Banshee: Kills one creature/level.
Source:Player's Handook

Destruction
You gain the smite power, the supernatural ability to make a single melee attack with a +4 bonus on attack rolls and a bonus on damage rolls equal to your cleric level (if you hit). You must declare the smite before making the attack. This ability is usable once per day.
Niveau 1:Inflict Light Wounds: Touch attack, 1d8 damage +1/level (max +5).
Niveau 2:Shatter: Sonic vibration damages objects or crystalline creatures.
Niveau 3:Contagion: Infects subject with chosen disease.
Niveau 4:Inflict Critical Wounds: Touch attack, 4d8 damage +1/level (max +20).
Niveau 5:Inflict Light Wounds, Mass: Deals 1d8 damage +1/level to any creatures.
Niveau 6:Harm: Deals 10 points/level damage to target.
Niveau 7:Disintegrate: Makes one creature or object vanish.
Niveau 8:Earthquake: Intense tremor shakes 80-ft.-radius.
Niveau 9:Implosion: Kills one creature/round.
Source:Player's Handook

Hunger
You gain a bite attack. If you are Small, your bite attack deals 1d4 points of damages; medium 1d6; or large 1d8. You are proficient with your bite, and considered armed. If you already have a natural bite attack, use the higher of the two damage values. This is considered a secondary natural attack.
Niveau 1:Ghoul Light: Light provides turn resistance.
Niveau 2:Ghoul Glyph: Glyph wards area, paralyzes victims.
Niveau 3:Ghoul Gesture: Ray paralyzes target.
Niveau 4:Enervation: Subject gains 1d4 negative levels.
Niveau 5:Ghoul Gauntlet: Convert victim to a ghoul under your control.
Niveau 6:Eyes of the King: Summon fiendish dire bats.
Niveau 7:Field of Ghouls: Transform dying creatures into ghouls.
Niveau 8:Bite of the King: Swallow enemies whole.
Niveau 9:Energy Drain: Subject gains 2d4 negative levels.
Source:Spell Compendium / Libris Mortis

Law
You cast law spells at +1 caster level.
Niveau 1:Protection from Chaos: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Niveau 2:Calm Emotions: Calms creatures, negating emotion effects.
Niveau 3:Magic Circle against Chaos: As protection spells, but 10-ft. radius and 10 min./level.
Niveau 4:Order’s Wrath: Damages and dazes chaotic creatures.
Niveau 5:Dispel Chaos: +4 bonus against attacks by chaotic creatures.
Niveau 6:Hold Monster: As hold person, but any creature.
Niveau 7:Dictum: Kills, paralyzes, slows, or deafens nonlawful subjects.
Niveau 8:Shield of Law: +4 to AC, +4 resistance, and SR 25 against chaotic spells.
Niveau 9:Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a law spell only.
Source:Player's Handook

Pestilence
Immunity to the effects of all diseases, though clerics with this power can still carry infectious diseases.
Niveau 1:Doom: One subject suffers -2 on attacks, damage, saves, and checks.
Niveau 2:Summon Swarm: Summons swarm of bats, rats, or spiders.
Niveau 3:Contagion: Infects subject with chosen disease.
Niveau 4:Poison: Touch deals 1d10 Con damage, repeats in 1 min.
Niveau 5:Plague of Rats: Summons horde of diseased rats.
Niveau 6:Curse of Lycanthropy: Causes temporary lycanthropy, one subject/level.
Niveau 7:Scourge: Inflicts a disease that must be magically cured, one subject/level.
Niveau 8:Create Greater Undead: Create shadows, wraiths, spectres, or devourers. May only be used to create mummies.
Niveau 9:Otyugh Swarm: Creates 3d4 otyughs or 1d3+1 Huge otyughs.
Source:Spell Compendium / Complete Divine