| Domaines |
| Air | | Turn or destroy earth creatures as a
good cleric turns undead. Rebuke,
command, or bolster air creatures as an
evil cleric rebukes undead. Use these
abilities a total number of times per
day equal to 3 + your Charisma
modifier. This granted power is a
supernatural ability. | | Niveau 1: | Obscuring Mist: Fog surrounds you. | | Niveau 2: | Wind Wall: Deflects arrows, smaller creatures, and gases. | | Niveau 3: | Gaseous Form: Subject becomes insubstantial and can fly slowly. | | Niveau 4: | Air Walk: Subject treads on air as if solid (climb at 45-degree angle). | | Niveau 5: | Control Winds: Change wind direction and speed. | | Niveau 6: | Chain Lightning: 1d6/level damage; 1 secondary bolt/level each deals half damage. | | Niveau 7: | Control Weather: Changes weather in local area. | | Niveau 8: | Whirlwind: Cyclone deals damage and can pick up creatures. | | Niveau 9: | Elemental Swarm: Summons multiple elementals. Cast as an air spell only. | | Source: | Player's Handook |
| | Creation | | You cast Conjuration (creation) spells at +1 caster level. | | Niveau 1: | Create Water: Creates 2 gallons/level of pure water. | | Niveau 2: | Minor Image: Creates audial and visual illusion of your design. | | Niveau 3: | Create Food and Water: Feeds three humans (or one horse)/level. | | Niveau 4: | Minor Creation: Creates one cloth or wood object. | | Niveau 5: | Major Creation: As minor creation, plus stones and metal. | | Niveau 6: | Heroes Feast: Food for 1 creature/level, cures and blesses. | | Niveau 7: | Permanent Image: Includes sight, sound, and smell. | | Niveau 8: | True Creation: As major creation, but permanent. | | Niveau 9: | Pavilion of Grandeur: A feast and great pavilion are created. | | Source: | Spell Compendium / Complete Divine |
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| Glory | | Turn undead with a +2 bonus on the turnning check and +1d6 on the
turning damage roll. | | Niveau 1: | Disrupt Undead: Deals 1d6 damage to one undead. | | Niveau 2: | Bless Weapon: Weapon strikes true against evil foes. | | Niveau 3: | Searing Light: Ray deals 1d8/two levels damage, more against undead. | | Niveau 4: | Holy Smite: Damages and blinds evil creatures. | | Niveau 5: | Holy Sword: Weapon becomes +5, deals +2d6 damage against evil. | | Niveau 6: | Bolt of Glory: Positive energy ray deals extra damage to evil outsiders and undead. | | Niveau 7: | Sunbeam: Beam blinds and deals 4d6 damage. | | Niveau 8: | Crown of Glory: you gain +4 Charisma and enthrall those who hear you. | | Niveau 9: | Gate: Connects two planes for travel or summoning. | | Source: | Spell Compendium / Complete Divine |
| | Purification | | You cast abjuration spells at +1 caster level. | | Niveau 1: | Nimbus of light: Sunlight illuminates you until released as an attack for 1d8 +1/level damage. | | Niveau 2: | Deific Vengeance: Deity's punishment deals 1d6 damage/two caster levels (max 5d6). | | Niveau 3: | Recitation: Your allies get bonus on attacks and saves, and your foes get penalties. | | Niveau 4: | Castigate: Verbal rebuke deafens all who hear and damages those whose alignment differs from yours. | | Niveau 5: | Dance of the Unicorn: Purifying mist washes the air clean of smoke, dust, and poisons. | | Niveau 6: | Fires of Purity: Target burst into magical flame, becoming a dangerous weapon. | | Niveau 7: | Righteous Wrath of the Faithful: Your allies get bonuses, especially if they worship your deity. | | Niveau 8: | Sunburst: Blinds all within 10 ft., deals 6d6 damage. | | Niveau 9: | Visage of the Deity, Greater: As lesser visage of the deity, but you become half-celestial or half-fiendish. | | Source: | Spell Compedium / Complete Divine |
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| Sun | | Once per day, you can perform a greater
turning against undead in place of a
regular turning. The greater turning is
like a normal turning except that the
undead creatures that would be turned
are destroyed instead. | | Niveau 1: | Endure Elements: Exist comfortably in hot or cold environments. | | Niveau 2: | Heat Metal: Make metal so hot it damages those who touch it. | | Niveau 3: | Searing Light: Ray deals 1d8/two levels, more against undead. | | Niveau 4: | Fire Shield: Creatures attacking you take fire damage; you’re protected from heat or cold. | | Niveau 5: | Flame Strike: Smite foes with divine fire (1d6/level damage). | | Niveau 6: | Fire Seeds: Acorns and berries become grenades and bombs. | | Niveau 7: | Sunbeam: Beam blinds and deals 4d6 damage. | | Niveau 8: | Sunburst: Blinds all within 10 ft., deals 6d6 damage. | | Niveau 9: | Prismatic Sphere: As prismatic wall, but surrounds on all sides. | | Source: | Player's Handook |
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