JDRQ - Galaxia

Forgael

Déesse de la chasse et de la nuit dans le panth�on Cyrkhan.
Description
Titre:La lune
Alignement:Neutre
Portfolios:Nuit, Chasse, Animaux, Forêt
Domaines:Animal, Darkness, Dream, Mysticism.
Symbole:Un cercle blanc sur fond noir
Rang divin:Mineur
Arme divine:Arc
Domaines
Animal
You can use speak with animals once per day as a spell-like ability. Add knowledge(nature) to your list of cleric class skills.
Niveau 1:Calm Animals: Calms (2d4 + level) HD of animals
Niveau 2:Hold Animals: Paralyzes one animal for 1 round / level
Niveau 3:Dominate Animal: Subject animal obeys silent mental commands.
Niveau 4:Summon Nature's Ally IV: Calls creature to fight. Can only summon animals
Niveau 5:Commune with Nature: Learn about terrain for 1 mile/level
Niveau 6:Antilife Shell: 10-ft. filed hedges out living creatures.
Niveau 7:Animal Shapes: One ally/level polymorphs into chosen animal
Niveau 8:Summon Nature's Ally VIII: Calls creature to fight. Can only summon animals
Niveau 9:Shapechange: Transforms you into any creature, and change forms once per round
Source:Player's Handook

Darkness
Character gains the feat Blind fighting.
Niveau 1:Obscuring Mist: Fog surround you.
Niveau 2:Blindness/Deafness: Makes subject blinded of deafned.
Niveau 3:Blacklight:Create an area of total darkness.
Niveau 4:Armor of Darkness: Shroud grants deflection bonus, darkvision, and other effects.
Niveau 5:Darkbolt: Multiple bolts deal 2d8 damage and daze creatures.
Niveau 6:Prying Eyes: 1d4+1/level floating eyes scout for you.
Niveau 7:Nightmare: Sends vision dealing 1d10 damage, fatigue.
Niveau 8:Power Word Blind: Blinds creature with 200 hp or less.
Niveau 9:Power Word Kill: Kills one creature with 100 hp or less.
Source:Spell Compendium

Dream
Because you have long delved into dreams and nightmares, you are immune to fear effects.
Niveau 1:Sleep: Puts 4 HD of creatures into magical slumber.
Niveau 2:Augury: Learns whether an action will be good or bad.
Niveau 3:Deep Slumber: Puts 10 HD of creatures to sleep.
Niveau 4:Phantasmal Killer: Fearsome illusion kills subject or deals 3d6 of damage.
Niveau 5:Nightmare: Sends vision dealing 1d10 damage, fatigue.
Niveau 6:Dream sight: Your spirit can hear and see at a distace for 1 min./level.
Niveau 7:Scrying, Greater: As scrying, but faster and longer.
Niveau 8:Power Word, Stun: Stuns creature with 150 hp or less.
Niveau 9:Weird: As phantasmal killer, but affects all within 30 ft.
Source:Spell Compendium / Complete Divine

Mysticism
Once per day, you may use a free action to channel your deity's power to grant yourself a luck bonus on your saving throws equal to your Charisma modifier (minimum +1). This is a supernatural ability and its effects last for 1 round per cleric level.
Niveau 1:Divine Favor: you gain attack, damage bonus, +1/3 levels.
Niveau 2:Spiritual Weapon: Magical weapon attacks on its own.
Niveau 3:Visage of the Deity, Lesser: Your form becomes more likes your deity's.
Niveau 4:Weapon of the Deity: Your size increases, and you gain +4 strength.
Niveau 5:Righteous Might: Your size increases, and you gain combat bonuses.
Niveau 6:Visage of the Deity: As lesser visage of the deity, but you get celestial or fiendish qualities.
Niveau 7:Blasphemy/Holy Word: Kill paralyzes, weakens, or dazes nonevil/nongood subjects.
Niveau 8:Holy Aura/Unholy Aura: +4 AC, +4 resistance, and SR 25 against evil/good spells.
Niveau 9:Visage of the Deity, Greater: As lesser visage of the deity, but you become half-celestial or half-fiendish.
Source:Spell Compendium / Complete Divine