JDRQ - Galaxia

Kahir

Dieu de la parole et des voyageurs dans le panth�on Cyrkhan.
Description
Titre:Le mendiant
Alignement:Neutre / Bon
Portfolios:Conte, Nouvelle, Voyage, Information
Domaines:Community, Fate, Good, Knowledge, Oracle, Travel.
Symbole:Un triangle jaune sur fond vert
Rang divin:Mineur
Arme divine:Quarterstaff
Domaines
Community
Use calm emotions as a spell-like ability once per day. Gain +2 bonus on Diplomacy checks.
Niveau 1:Bless: Allies gain +1 attack and +1 on saves against fear.
Niveau 2:Status: Monitors condition, position of allies
Niveau 3:Prayer: Allies gain +1 on most rolls, and enemies suffer -1.
Niveau 4:Tongues: Speak any language.
Niveau 5:Rary's Telepathic Bond: Link lets allies communicate.
Niveau 6:Heroes Feast: Food for 1 creature/level, cures and blesses.
Niveau 7:Refuge: Alters item to transport its possessor to you.
Niveau 8:Magnificent Mansion: Door leads to extraordimensional mansion.
Niveau 9:Heal, Mass: As heal, but with several subjects.
Source:Spell Compendium / Complete Divine

Fate
You gain the uncanny dodge ability of a 4th level rogue. If you have another class that grants the Uncanny dodge ability, treat your level you gain the improved Uncanny dodge ability.
Niveau 1:True strike
Niveau 2:Augury
Niveau 3:Bestow Curse
Niveau 4:Remove Curse
Niveau 5:Mark of Justice
Niveau 6:Geast/Quest
Niveau 7:Vision
Niveau 8:Mind Blank
Niveau 9:Foresight
Source:Spell Compendium

Good
cast good spells at +1 caster level.
Niveau 1:Protection from Evil: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Niveau 2:Aid: +1 on attack rolls +1 on saves against fear, 1d8 temporary hp +1/level (max +10).
Niveau 3:Magic Circle against Evil: As protection spells, but 10-ft. radius and 10 min./level.
Niveau 4:Holy Smite: Damages and blinds evil creatures.
Niveau 5:Dispel Evil: +4 bonus against attacks by evil creatures.
Niveau 6:Blade Barrier: Wall of blades deals 1d6/level damage.
Niveau 7:Holy Word: Kills, paralyzes, slows, or deafens nongood subjects.
Niveau 8:Holy Aura: +4 to AC, +4 resistance, and SR 25 against evil spells.
Niveau 9:Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a good spell only.
Source:Player's Handook

Knowledge
Add all Knowledge skills to your list of cleric class skills. You cast divination spells at +1 caster level.
Niveau 1:Detect Secret Doors: Reveals hidden doors within 60 ft.
Niveau 2:Detect Thoughts: Allows listening to surface thoughts.
Niveau 3:Clairaudience/Clairvoyance: Hear or see at a distance for 1 min./level.
Niveau 4:Divination: Provides useful advice for specific proposed actions.
Niveau 5:True Seeing: Lets you see all things as they really are.
Niveau 6:Find the Path: Shows most direct way to a location.
Niveau 7:Legend Lore: Lets you learn tales about a person, place, or thing.
Niveau 8:Discern Location: Reveals exact location of creature or object.
Niveau 9:Foresight: Sixth sense warns of impending danger.
Source:Player's Handook

Oracle
You cast divination spells at +2 caster levels.
Niveau 1:Identify: Determines single feature of magic item.
Niveau 2:Augury: Learns whether an action will be good or bad.
Niveau 3:Divination: Provides useful advice for specific, proposed action.
Niveau 4:Scrying: Spies on subject from a distance.
Niveau 5:Commune: Deity answers one yes-or-no question/level.
Niveau 6:Legend Lore: Learn tales about a person, place, or thing.
Niveau 7:Scrying, Greater: As scrying, but faster and longer.
Niveau 8:Discern Location: Exact location of creature or objects.
Niveau 9:Foresight: Sixth sense warns of impending danger.
Source:Spell Compendium / Complete Divine

Travel
For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability. Add Survival to your list of cleric class skills.
Niveau 1:Longstrider: Increases your speed.
Niveau 2:Locate Object: Senses direction toward object (specific or type).
Niveau 3:Fly: Subject flies at speed of 60 ft.
Niveau 4:Dimension Door: Teleports you short distance.
Niveau 5:Teleport: Instantly transports you as far as 100 miles/level.
Niveau 6:Find the Path: Shows most direct way to a location.
Niveau 7:Teleport, Greater: As teleport, but no range limit and no off-target arrival.
Niveau 8:Phase Door: Creates an invisible passage through wood or stone.
Niveau 9:Astral Projection: Projects you and companions onto Astral Plane.
Source:Player's Handook