JDRQ - Galaxia

Brancolei

Dieu de la mort et du destin dans le panth�on Draakien.
Description
Titre:Le juge silencieux, Le guardien
Alignement:Loyal / Mauvais
Portfolios:Destin, Mort, Jugement
Domaines:Death, Dragon, Fate, Law, Time.
Symbole:Des yeux reposant sur une balance
Rang divin:Mineur
Arme divine:Scythe
Domaines
Death
You may use a death touch once per day. Your death touch is a supernatural ability that produces a death effect. You must succeed on a melee touch attack against a living creature (using the rules for touch spells). When you touch, roll 1d6 per cleric level you possess. If the total at least equals the creature’s current hit points, it dies (no save).
Niveau 1:Cause Fear: One creature of 5 HD or less flees for 1d4 rounds.
Niveau 2:Death Knell: Kill dying creature and gain 1d8 temporary hp, +2 to Str, and +1 caster level.
Niveau 3:Animate Dead: Creates undead skeletons and zombies.
Niveau 4:Death Ward: Grants immunity to death spells and negative energy effects.
Niveau 5:Slay Living: Touch attack kills subject.
Niveau 6:Create Undead: Create ghouls, ghasts, mummies, or mohrgs.
Niveau 7:Destruction: Kills subject and destroys remains.
Niveau 8:Create Greater Undead: Create shadows, wraiths, spectres or devourers.
Niveau 9:Wail of the Banshee: Kills one creature/level.
Source:Player's Handook

Dragon
Add Bluff and Intimidate to your list of cleric class skills.
Niveau 1:Magic Fang: One natural weapon of subject creature gets a +1 on attack and damage rolls.
Niveau 2:Resist Energy: Ignores 10 (or more) points of damage/attack from specified energy type.
Niveau 3:Magic Fang, Greater: One natural weapon of subject creature gets +1/three levels on attack and damage rolls (max +5).
Niveau 4:Voice of the dragon: +10 on Bluff, Diplomacy, and Intimidte checks; can use one suggestion.
Niveau 5:True Seeing: Lets you see all things as they really are.
Niveau 6:Stoneskin: Ignore 10 points of damage per attack.
Niveau 7:Dragon Ally: As lesser dragon ally, but up to 18 HD.
Niveau 8:Suggestion, Mass: As suggestion plus one/level subjects.
Niveau 9:Dominate Monster: As dominate person, but any creature.
Source:Spell Compendium / Draconomicon

Fate
You gain the uncanny dodge ability of a 4th level rogue. If you have another class that grants the Uncanny dodge ability, treat your level you gain the improved Uncanny dodge ability.
Niveau 1:True strike
Niveau 2:Augury
Niveau 3:Bestow Curse
Niveau 4:Remove Curse
Niveau 5:Mark of Justice
Niveau 6:Geast/Quest
Niveau 7:Vision
Niveau 8:Mind Blank
Niveau 9:Foresight
Source:Spell Compendium

Law
You cast law spells at +1 caster level.
Niveau 1:Protection from Chaos: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Niveau 2:Calm Emotions: Calms creatures, negating emotion effects.
Niveau 3:Magic Circle against Chaos: As protection spells, but 10-ft. radius and 10 min./level.
Niveau 4:Order’s Wrath: Damages and dazes chaotic creatures.
Niveau 5:Dispel Chaos: +4 bonus against attacks by chaotic creatures.
Niveau 6:Hold Monster: As hold person, but any creature.
Niveau 7:Dictum: Kills, paralyzes, slows, or deafens nonlawful subjects.
Niveau 8:Shield of Law: +4 to AC, +4 resistance, and SR 25 against chaotic spells.
Niveau 9:Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a law spell only.
Source:Player's Handook

Time
Character gains the feat Improved Initiative.
Niveau 1:True Strike
Niveau 2:Gentle Repose
Niveau 3:Haste/Slow
Niveau 4:Freedom of Movement
Niveau 5:Permanency
Niveau 6:Contingency
Niveau 7:Legend and Lore
Niveau 8:Foresight
Niveau 9:Time Stop
Source:Spell Compendium