JDRQ - Galaxia

Ereiness

Déesse de la foudre dans le panth�on Hélènien.
Description
Titre:La Col?rique
Alignement:Chaotique / Mauvais
Portfolios:Temp?te, foudre, ouragan
Domaines:Destruction, Evil, Hatred, Pact, Weather.
Symbole:Un éclair jaune sur fond noire
Rang divin:Intermédiaire
Domaines
Destruction
You gain the smite power, the supernatural ability to make a single melee attack with a +4 bonus on attack rolls and a bonus on damage rolls equal to your cleric level (if you hit). You must declare the smite before making the attack. This ability is usable once per day.
Niveau 1:Inflict Light Wounds: Touch attack, 1d8 damage +1/level (max +5).
Niveau 2:Shatter: Sonic vibration damages objects or crystalline creatures.
Niveau 3:Contagion: Infects subject with chosen disease.
Niveau 4:Inflict Critical Wounds: Touch attack, 4d8 damage +1/level (max +20).
Niveau 5:Inflict Light Wounds, Mass: Deals 1d8 damage +1/level to any creatures.
Niveau 6:Harm: Deals 10 points/level damage to target.
Niveau 7:Disintegrate: Makes one creature or object vanish.
Niveau 8:Earthquake: Intense tremor shakes 80-ft.-radius.
Niveau 9:Implosion: Kills one creature/round.
Source:Player's Handook

Evil
You cast evil spells at +1 caster level.
Niveau 1:Protection from Good: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Niveau 2:Desecrate: Fills area with negative energy, making undead stronger.
Niveau 3:Magic Circle against Good: As protection spells, but 10-ft. radius and 10 min./level.
Niveau 4:Unholy Blight: Damages and sickens good creatures.
Niveau 5:Dispel Good: +4 bonus against attacks by good creatures.
Niveau 6:Create Undead: Create ghouls, ghasts, mummies, or mohrgs.
Niveau 7:Blasphemy: Kills, paralyzes, weakens, or dazes nonevil subjects.
Niveau 8:Unholy Aura: +4 to AC, +4 resistance, SR 25 against good spells.
Niveau 9:Summon Monster IX: Calls extraplanar creature to fight for you. Cast as an evil spell only.
Source:Player's Handook

Hatred
Choose one opponent. Against that opponent you gain a +2 profane bonus on attack rolls, saving thrown, and armor class for 1 minute. This supernatural ability is usable once per day as a freen action.
Niveau 1:Doom:
Niveau 2:Scare:
Niveau 3:Bestow Curse:
Niveau 4:Song of Discord:
Niveau 5:Righteous Might:
Niveau 6:Forbiddance:
Niveau 7:Blasphemy:
Niveau 8:Antipathy:
Niveau 9:Wail of the Banshee:
Source:Spell Compendium / Lords of Madness

Pact
Add Appraise, Intimidate, and Sense Motive to your list of cleric class skills.
Niveau 1:Command: One subject obeys one-word-command for 1 round.
Niveau 2:Shield Other: You take half of subject’s damage.
Niveau 3:Speak With Dead: Corpse answers one question/two levels.
Niveau 4:Divination: Provides useful advice for specific proposed actions.
Niveau 5:Stalwart Pact: You gain combat bonuses automatically when reduced to half hit points or lower.
Niveau 6:Zealot Pact: You automatically gain combat bonuses when you attack someone of opposite alignment.
Niveau 7:Renewal Pact: Creature is automatically healed if adverse condition affects it.
Niveau 8:Death Pact: Deity brings you back from the dead automatically.
Niveau 9:Gate: Connects two planes for travel or summoning.
Source:Spell Compendium / Complete Divine

Weather
Inclement weather has less of an effect on you. Rain and snow don't penalize your Spot and Search checks. You can move throught snow covered and icy terrain at your normal movement. Wind effects, whether natural or magical, affect you as if you were one size category larger.
Niveau 1:Obscuring Mist: Fog surrounds you.
Niveau 2:Gust of Wind: Blows away of knocks down smaller creatures.
Niveau 3:Call lightning: Calls down lightning bolts (3d6 per bolt) from sky.
Niveau 4:Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across.
Niveau 5:Binding Winds: Prevents target from moving, hinders ranged attacks.
Niveau 6:Cloudwalkers: Targets cna walk on clouds, flying at high altitudes.
Niveau 7:Control Weather: Changes weather in local area.
Niveau 8:Whirlwind: Cyclone deals damage and can pick up creatures.
Niveau 9:Whirlwind, Greater: As whirlwind, but larger and more destructive.
Source:Complete Divine