JDRQ - Galaxia

Eurydice

Déesse des artisants dans le panth�on Hélènien.
Description
Titre:La muse créatrice
Alignement:Neutre / Bon
Portfolios:Creation, Conception, Fabrication
Domaines:Creation, Dream, Good, Pact, Wealth.
Symbole:Masque qui rie et masque qui pleure
Rang divin:Intermédiaire
Domaines
Creation
You cast Conjuration (creation) spells at +1 caster level.
Niveau 1:Create Water: Creates 2 gallons/level of pure water.
Niveau 2:Minor Image: Creates audial and visual illusion of your design.
Niveau 3:Create Food and Water: Feeds three humans (or one horse)/level.
Niveau 4:Minor Creation: Creates one cloth or wood object.
Niveau 5:Major Creation: As minor creation, plus stones and metal.
Niveau 6:Heroes Feast: Food for 1 creature/level, cures and blesses.
Niveau 7:Permanent Image: Includes sight, sound, and smell.
Niveau 8:True Creation: As major creation, but permanent.
Niveau 9:Pavilion of Grandeur: A feast and great pavilion are created.
Source:Spell Compendium / Complete Divine

Dream
Because you have long delved into dreams and nightmares, you are immune to fear effects.
Niveau 1:Sleep: Puts 4 HD of creatures into magical slumber.
Niveau 2:Augury: Learns whether an action will be good or bad.
Niveau 3:Deep Slumber: Puts 10 HD of creatures to sleep.
Niveau 4:Phantasmal Killer: Fearsome illusion kills subject or deals 3d6 of damage.
Niveau 5:Nightmare: Sends vision dealing 1d10 damage, fatigue.
Niveau 6:Dream sight: Your spirit can hear and see at a distace for 1 min./level.
Niveau 7:Scrying, Greater: As scrying, but faster and longer.
Niveau 8:Power Word, Stun: Stuns creature with 150 hp or less.
Niveau 9:Weird: As phantasmal killer, but affects all within 30 ft.
Source:Spell Compendium / Complete Divine

Good
cast good spells at +1 caster level.
Niveau 1:Protection from Evil: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Niveau 2:Aid: +1 on attack rolls +1 on saves against fear, 1d8 temporary hp +1/level (max +10).
Niveau 3:Magic Circle against Evil: As protection spells, but 10-ft. radius and 10 min./level.
Niveau 4:Holy Smite: Damages and blinds evil creatures.
Niveau 5:Dispel Evil: +4 bonus against attacks by evil creatures.
Niveau 6:Blade Barrier: Wall of blades deals 1d6/level damage.
Niveau 7:Holy Word: Kills, paralyzes, slows, or deafens nongood subjects.
Niveau 8:Holy Aura: +4 to AC, +4 resistance, and SR 25 against evil spells.
Niveau 9:Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a good spell only.
Source:Player's Handook

Pact
Add Appraise, Intimidate, and Sense Motive to your list of cleric class skills.
Niveau 1:Command: One subject obeys one-word-command for 1 round.
Niveau 2:Shield Other: You take half of subject’s damage.
Niveau 3:Speak With Dead: Corpse answers one question/two levels.
Niveau 4:Divination: Provides useful advice for specific proposed actions.
Niveau 5:Stalwart Pact: You gain combat bonuses automatically when reduced to half hit points or lower.
Niveau 6:Zealot Pact: You automatically gain combat bonuses when you attack someone of opposite alignment.
Niveau 7:Renewal Pact: Creature is automatically healed if adverse condition affects it.
Niveau 8:Death Pact: Deity brings you back from the dead automatically.
Niveau 9:Gate: Connects two planes for travel or summoning.
Source:Spell Compendium / Complete Divine

Wealth
Add apparaise to your list of cleric class skills. You gain Skill Focus (apparaise) as a bonus feat.
Niveau 1:Alarm: Wards an area for 2 hours/level.
Niveau 2:Obscure Object: Masks object against scrying.
Niveau 3:Glyph of Warding: Inscription harms those who pass it.
Niveau 4:Detect Scrying: Alerts you of magical eavesdropping.
Niveau 5:Leomund's Secret Chest: Hides expensive chest on Ethereal Plane, you retrieve it at will.
Niveau 6:Forbiddance: Blocks planar travel, damage creatures of different alignment.
Niveau 7:Sequester: Subject is invisible to sight and scrying: renders creature comatose.
Niveau 8:Discern Location: Reveals exact location of creature of object.
Niveau 9:Antipathy: Object or location affected by spell repels certain creatures.
Source:Spell Compendium / Draconomicon