JDRQ - Galaxia

Oiranos

Déesse de la col?re dans le panth�on Hélènien.
Description
Titre:La temp?tueuse
Alignement:Chaotique / Neutre
Portfolios:Col?re, Haine, envie
Domaines:Chaos, Force, Hatred, Madness.
Symbole:Deux éclairs d'argent qui se croisent
Rang divin:Intermédiaire
Domaines
Chaos
You cast chaos spells at +1 caster level.
Niveau 1:Protection from Law: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Niveau 2:Shatter: Sonic vibration damages objects or crystalline creatures.
Niveau 3:Magic Circle against Law: As protection spells, but 10-ft. radius and 10 min./level.
Niveau 4:Chaos Hammer: Damages and staggers lawful creatures.
Niveau 5:Dispel Law: +4 bonus against attacks by lawful creatures.
Niveau 6:Animate Objects: Objects attack your foes.
Niveau 7:Word of Chaos: Kills, confuses, stuns, or deafens nonchaotic subjects.
Niveau 8:Cloak of Chaos: +4 to AC, +4 resistance, SR 25 against lawful spells.
Niveau 9:Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a chaos spell only.
Source:Player's Handook

Force
By manipuling cosmic forces of inertia and force, once per day the cleric can reroll any damage roll (for a weapon, a spell, or an ability) and take the better of the two rolls. This granted power is considered a supernatural ability.
Niveau 1:Mage Armor: Gives subject +4 armor bonus.
Niveau 2:Magic Missile: 1d4+1 damage; +1 missile per two levels above 1st (max 5).
Niveau 3:Blast of force: Ray deals 1d6 damage/two caster levels (max 5d6).
Niveau 4:Resilient Sphere: Force globe protects but traps one subject.
Niveau 5:Wall of Force: Wall is immune to damage.
Niveau 6:Repulsion: Creatures can't approach you.
Niveau 7:Forcecage: Cube or cage of force imprisons all inside.
Niveau 8:Telekinetic Sphere: As Resilient Sphere, but you move sphere telekinetically.
Niveau 9:Crushing Hand: Large hand provides cover, pushes, or crushes your foes.
Source:Spell Compendium / Complete Divine

Hatred
Choose one opponent. Against that opponent you gain a +2 profane bonus on attack rolls, saving thrown, and armor class for 1 minute. This supernatural ability is usable once per day as a freen action.
Niveau 1:Doom:
Niveau 2:Scare:
Niveau 3:Bestow Curse:
Niveau 4:Song of Discord:
Niveau 5:Righteous Might:
Niveau 6:Forbiddance:
Niveau 7:Blasphemy:
Niveau 8:Antipathy:
Niveau 9:Wail of the Banshee:
Source:Spell Compendium / Lords of Madness

Madness
Your insanity gives you insight. You substract 1 from all Wisdom- based skill checks and all Will saves. However once per day, you can see and act with the clarity of true madness. Add one-half your level in a single Wisdom-based skill check or Will save. You must choose to use this benefit before the check or save is rolled.
Niveau 1:Confusion, Lesser: One creature acts randomly for one round.
Niveau 2:Touch of Madness: Dazes one creature for 1 round/level.
Niveau 3:Rage: Subjects gain +2 to Str and Con, +1 on Will saves, -2 to AC.
Niveau 4:Confusion: Subjects behave oddly for 1 round/level.
Niveau 5:Bolts of Bedevilment: One day/round, dazes 1d3 rounds.
Niveau 6:Phantasmal Killer: Fearsome illusion kills one creature or deals 3d6 damage.
Niveau 7:Insanity: Subject suffers continuous confusion.
Niveau 8:Maddening Scream: Subject had -4 AC, no shield, Reflex save on 20 only.
Niveau 9:Weird: As phantasmal killer, but affects all within 30 ft.
Source:Spell Compendium / Complete Divine